These players cannot Bring any weapons into the war zone; they're given a boosted defense (20 Points), and it will not drain while on their throne; at adition that they can't be poisoned, and can trade prayer points and run energy for wellbeing (There are only two Royalty, 1 male and feminine, these are like flags in capture the flag, and once both are killed the match finishes.)
Among the most essential roles in the sport. They defend the King and Queen; they can not bring magic and range equipment into the war zone, so they're given a boosted attack and defense (20 Points), and it won't drain as long as they're at the throne room; in adition that they can not be poisened, and can trade their prayer points and run electricity for Special Attack Energy.
The most important role in both Saradomin and Zamorak teams, they are the only role that can do any harm to the royalty; they'll leave 5 minutes into the round. They must evade all the ranks, sneak into the castle, and kill the Royalty; they are given 10 scrolls which will make them just visible to members of the team, they last for 10 seconds and drain between 2 and 20 Prayer Points.
The Guthix Roles: Aside from Cleric the Guthix team has a special army; none of them is able to fight but the Battle Druids, and all functions however, the Battle Druids have 6 times their normal Defense and Health; except the Blessmaster who's 10 times their ammounts.
Blessmaster: Restrict 1 (Please notice the Blessmaster can't enter the portal site weilding a shield or weapon because both their hands should be free to maintain the Book of Guthix' Knowlege; while holding this they CAN NOT run.) All Roles possess the very same abilities and objective, which will be to purify the two shrines from the celler of the other Palaces into Balance.
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